Graphics
- 1
- Geo informational system
- Dynamic models of real objects that may be used for the development of any functional and visual models of the real world.
- 4
- GHOST3D.com
- Develops, markets, and supplies 3D technologies and solutions for modeling, scanning and digitizers. Also offer custom graphics systems solutions, software programming and systems development. Located in California.
- 6
- RE-lioN
- Developer of software for real-time computer graphics and virtual reality on Windows, Linux and MacOS X.
- 7
- Winderup
- Developers of custom workflow automation systems for the pre-press, printing, and publishing industries.
- 8
- Boissard, Eric - Real-time ocean waves rendering
- Real-time deep-ocean waves simulation. Rendering using vertex and pixels shaders. Portfolio.
- 9
- CG References and Tutorials by Malcolm Kesson
- A collection of reference and tutorial pages relating to RenderMan, Maya/mel, Pixar slim, Houdini, Tcl, Shake scripting and C. Also provides a free text editor for Linux, Win and OSX.
- 10
- Doucette, Jason
- Resume. Game, Artificial Intelligence projects. Real time software rendered computer graphic and demo effects. Screen shots, free samples and downloads.
- 12
- Klosiewicz, Przemek - SweetSheep Homepage
- SweetSheep Homepage - About. Graphics programming, Mandelbrot - Julia set explorer, RayMax - Raytracer, OpenGL. Photos.
- 14
- 3D Object Intersection
- A grid of intersection routines for various popular objects, pointing to resources in books and on the web.
- 15
- An Interactive Introduction to Splines
- Bezier, B-spline, NURBS, and many other spline curves and surfaces with interactive 2D Java applets and VRML.
- 16
- Andrew's Autostereogram Pages
- A detailed development of a stereogram-generation algorithm is presented, complete with a ready-to-run Windows program to download and experiment with.
- 17
- Andrija Radovic´'s Algorithms
- Several unique algorithms for fast and optimal computations with integer numbers and graphics suitable for hardware implementation: dividing, square rooting, line drawing, ellipse drawing, Haiku plot routine.