Graphics
- 101
- Possible Worlds
- subwar / wing Commander - style openGL accelerated 3D game that runs both under Linux and Win 9x / NT / 2k.
- 103
- The Blue Mango Quest
- 3D arcade game written in C/C++ and using openGL. The goal is to extend the pacman-style gameplay. This game runs both on Linux and win32 platforms and is released under the GPL License.
- 105
- Objective CAML for Scientists: Visualization
- Source code examples demonstrating the use of OpenGL from the OCaml programming language, from the book "Objective CAML for Scientists".
- 107
- Glax-Control
- ActiveX control supporting OpenGL on Windows. Includes documentation and source for use with Visual Basic. Provides information on interfacing with C code.
- 108
- LWJGL - Lightweight Java Game Library
- JAVA API providing access to high performance cross-platform libraries such as OpenGL and OpenAL, and controllers management under BSD licence
- 109
- OpenGL for Java
- Maps the complete OpenGL 1.2 API and the complete GLU 1.2 API to Java. Implements window handle functions (native and java) with the Java native interface (JNI) or the JDirect interface of MS-JVM.
- 110
- OpenGL ES
- OpenGL low-level API for embedded graphics between software applications and hardware or software graphics engines for embedded systems, cellphones, and gaming platfor
- 111
- TinyGL
- Small, free and fast subset of OpenGL for embedded systems or games. Includes an overview and download.
- 112
- Vincent 3-D Rendering Library for Mobile Devices
- Vincent is an open source project for developing a compliant software implementation of OpenGL ES for mobile devices. The initial target platform is Windows Mobile devices (PocketPC, Pocket PC, Smartphone) using Intel StrongARM and XScale processors.
- 113
- GLUT - OpenGL Utility Toolkit
- GLUT (pronounced like the glut in gluttony) is the OpenGL Utility Toolkit, a window system independent toolkit for writing OpenGL programs. It implements a simple windowing application programming interface (API) for OpenGL. GLUT makes it considerably easier to learn about and explore OpenGL programming