Game Studies subcat
- 1
- DFC Intelligence: Game Industry Research
- Page http://www.dfcint.com/
- Providing strategic market research and statistics on the video game, interactive entertainment and interactive broadcasting industries.
- 2
- Dungeon & Dreamers
- Page http://www.dungeonsanddreamers.com/
- Website for book of the same name. Includes sample chapter and individual pages for authors Brad King and John Borland.
- 3
- Elliott Avedon Museum and Archive of Games
- Page http://gamesmuseum.uwaterloo.ca/
- Virtual exhibits from the University of Waterloo, Ottawa, Canada. Dedicated to research and the collection, preservation, and exhibition of games and game-related objects.
- 4
- Globaltimoto : A Quest For Gameplay
- Page http://www.globaltimoto.com/
- One man, on a motorcycle, around the world, in a quest for gameplay. A mission to explore and record culture through games.
- 5
- Interactive Fiction
- Page http://jerz.setonhill.edu/if/index.html
- Annotated bibliography and several scholarly articles about interactive fiction, by Dennis G. Jerz.
- 6
- Richard A. Bartle: MUD Writings Archive
- Page http://mud.co.uk/richard/oarchive.htm
- A collection of fulltext research articles on MUDs by different researchers.
- 7
- The Canadian Video Game and Computer Industry
- Page http://publish.uwo.ca/~ncdyerwi/
- Offers information and analysis about the video and computer game industry in Canada. Produced by a group of researchers in the Faculty of Information and Media Studies at the University of Western Ontario.
- 8
- Yee, Nicholas - The Norrathian Scrolls: A Study of EverQuest
- Page http://www.nickyee.com/eqt/home.html
- Findings of a major study of EverQuest players including data on and discussions of demographics, statistics, psychology, charts, addiction, gender differences, gender bending, relationships, romance and guilds.