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Computing in Archaeology

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Scan day: 17 February 2014 UTC
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Description: Nick Ryan explains how to create computer reconstructions of ancient buildings, and discusses mobile computing applications in archaeological fieldwork.
This page provide links to some of my own work and to conferences and projects in which I am involved. Solid modelling and ray-tracing: , a brief non-technical description of work on modelling the temple precinct and other buildings in Canterbury.
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