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Gamasutra - Interview with Toby Simpson

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Description: The Creative Director of the Creatures series discusses development and the future. (May 22, 1998)
Gamasutra - From Creatures to Androids If you enjoy reading this site, you might also want to check out these UBM TechWeb sites: After 4 years in development, and more than 20 years of previous research the
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Page title:Gamasutra - From Creatures to Androids
Keywords:game development, game developer, game programming, game programmer, videogame, artificial intelligence, 3D animation, game design, 3D modeling, game business, game jobs, game directory, game development software, game technology, 3D technology, game producer, game audio, game animation, virtual reality, digital entertainment, PC game, Xbox game, game news, new game, arcade development, Nintendo development, Playstation development, Playstation 2, PS2, Dreamcast development, Game Developer magazine, Computer Game Developers Conference, Game Developers Conference, Independent Game Developers Conference, CMP Game Media Group, game industry research, online game development, digital assets, free textures, free 3D models, free shaders, Gamasutra Exchange, 3D Studio Max textures
Description:Cyberlife's Toby Simpson talks with Gamasutra on the making of the Creatures series and how Cyberlife's continued work with AI is pushing the company into projects beyond video games.
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Creation Date: 10-apr-1997
Expiration Date: 11-apr-2014