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QHack

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Scan day: 10 February 2014 UTC
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Description: Simple starter implementation. Source files and development tips.
ADOM Central - QHack (how to write a roguelike game) How to write a roguelike game... I often get asked about details concerning the implementation of specific parts of a roguelike game. Usually (when my time permits) I try to answer such questions in the necessary detail. Some questions though repeat quite often and concern pretty basic stuff. Thus I decided to see how long it would take to write the basic framework for a simple roguelike game. The result of some hours of work is
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Page title:ADOM Central - QHack (how to write a roguelike game)
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Changed: 2010-12-27T10:10:18+01:00
Changed: 2009-06-19T12:58:13+02:00
Changed: 2009-06-19T12:58:13+02:00