Safecracker Mini-Review
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Scan day: 03 February 2014 UTC
27
Virus safety - good
Description: Review by Murray Peterson. "It may not be a great game, but puzzle enthusiasts will likely enjoy it."
Mini-review of Safecracker Introduction: Safecracker is not a game everyone will enjoy, but it certainly kept my wife and I happy for several evenings. There is very little plot to the game; you must crack all the safes in a house as an advanced "job interview" with a safe manufacturing company. The rest of the game consists of a sequence of safes which you must open. No danger, no action, no interaction with any characters, just one puzzle after another, all while wandering through an old mansion. Graphics (quality, animations, cut scenes): The game is set inside a large mansion, with a safe in almost every room. It has secret passageways, little corners, offices, libraries, and so on. The graphics are acceptable, but certainly not oustanding by current standards. The game engine is based on Quicktime, and the virtual reality display did not cover the entire screen. Instead, you had to watch a window into the world, with this big, clunky looking control panel which covered the bottom and sides of the display. This game could have used a better graphics engine, since the actual house interiors were very well designed and quite pretty. I *really* wanted full screen display. The cut scenes were mostly of a safe mechanism opening, or shots of the camera view moving from one location to another (like climbing stairs or watching the elevator walls jiggle). About the only good thing I can say about the Quicktime engine was that it gave you full viewing control of inventory objects; you could tilt, rotate and spin them to your hearts content. Sound (music, voices, special effects) The music selection was very nice, but I ended up turning the volume down very soon; instead of a full musical piece, the game played the same bar or musical phrase over and over again until you moved to another room. Story (plot, theme, depth): As I have already mentioned, there isn't much of a story here. There was exactly enough story to provide a reason to be opening all these safes. I will give the game designers credit for
Size: 2048 chars
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IP-address: | 64.59.134.11 |
WHOIS Info
NS | Name servers: ns7nocg.shawcable.net ns8socg.shawcable.net |
WHOIS | status: registered |
Date | Creation date: 2000/10/30 Expiry date: 2014/03/28 |