Adventure
- 641
- PIB Review
- "This game can be played by any patient member of the family, and it should appeal to almost anyone interested in thinking through a game." (July 04, 1999)
- 642
- Review by Andrew "Zarf" Plotkin
- "All the puzzles have the True Way of Surreal Puzzles, which is that nobody explains the rules, but if you fiddle with them, you realize there's only one way the rules could go." (April 01, 1997)
- 644
- Eurogamer Review
- Rated 6/10. "£25 is far too much for a poorly translated, dated game. But at the same time, there's a reason this won every Russian Game of the Year award in 2005." By John Walker. (August 30, 2006)
- 647
- Mr. Bill's Adventureland Review
- "Perhaps its greatest value lies in the dawning realization, as you compare actual archeological photos to the game itself, that indeed what you are looking at in the game really is an exact re-creation of how that particular house or that particular object looked at the time."
- 648
- Mini-review by Andrew "Zarf" Plotkin
- Reviewer finds TimeScape realistically depicted, poorly written, and frustrating. (May 10, 2001)
- 649
- GameBoomers - Review
- By Syd. "My personal finances will never allow me to physically visit the Island of Capri. This is the next best thing for me and why I play adventure games"
- 650
- Lora's Adventure Game Reviews
- "A beautiful, creative Mystlike adventure game, unfortunately crippled by amateruish gameplay and design."
- 652
- Programmer in Black - Review
- Reviewed by Lynn Alford. "This is a lovely, slow paced game of careful exploration. An invitation, if you will, to come and fall in love with Capri." (September 20, 2003)
- 653
- GameBoomers Review
- "In a nutshell: magnificent!" Review and scoring of the game, and a comparison to other games in the series.
- 654
- Review by Andrew "Zarf" Plotkin
- "Your sense of self-determination may falter at the end, but Myst 4 is still the best-laid and most challenging adventure game of the year." [Contains Myst spoilers] (October 11, 2004)
- 656
- Review by Andrew "Zarf" Plotkin
- "Rhem is the most intricate pure-puzzle adventure game I've played in years." (October 01, 2002)
- 657
- Brass Lantern Non-Review
- "As a puzzle game, I found that Rhem just didn't provide enough payoff to make me want to finish the game. I think my biggest criticism of Rhem is this: The world is too damn big, and the endless trudging back and forth just took too much time and effort." By Murray Peterson. (January 01, 2002)
- 658
- Gameboomers: Riddle of the Sphinx Walkthrough
- Detailed walkthrough including screenshots of puzzle solutions.