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Description: Review by Aaron Dahlen, 8/10. "Too many RTS titles in recent months have had their strongest assets in visuals and sound. I'm glad that Star Wars: Galactic Battlegrounds has its strongest assets in gameplay." (January 29, 2002)
Star Wars: Galactic Battlegrounds Review - SLCentral Recieve bi-weekly updates on news, new articles, and more Star Wars: Galactic Battlegrounds Star Wars: Gallactic Battlegrounds For some time now, LucasArts has been in desperate need of a polished real-time strategy game set in the Star Wars universe that would allow fans of the franchise to control all of their favorite characters. I'm happy to say that Star Wars: Galactic Battlegrounds is that game. Developed for LucasArts by Ensemble Studios, it is strongly based on the engine used for the Age of Empires series, and it shows. Not that this is a bad way for LucasArts to go. Force Commander was a miserable gaming experience with more flaws than you could count, possibly giving LucasArts a wake-up call that they could not necessarily march into any genre and expect Star Wars enthusiasts to adore it. This time around, LucasArts chose to go with the experienced team at Ensemble Studios and utilize refined technology and gameplay.
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Page title:Star Wars: Galactic Battlegrounds Review - SLCentral
Keywords:lucas arts, star wars, galactic battleground, battlegrounds
Description:Star Wars: Galactic Battlegrounds review From SLCentral
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Creation Date: 06-aug-2001
Expiration Date: 06-aug-2017