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Converting A Campaign To GURPS

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Description: An article on making the move to GURPS from another system, using the author's Mechwarrior conversion as an example. From Roleplayer 19.
How to Help Players Make the Break In any gaming group, one or two games dominate the agenda. This is natural – players want to get their money's worth from their gaming materials. But an unwanted side effect is a reluctance to try new game systems. Tact is essential when selling a new roleplaying system to a mature gaming group. This article is the story of such a conversion from FASA's systems to the
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