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American Megafauna Summary Information

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Scan day: 03 February 2014 UTC
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Description: Includes game synopsis, summary of DNA and extinction rules, bibliography, links to megafauna articles in the news, game balance and strategy analysis, errata, rules to the official balancing variant, new scenarios and playback article.
Each player begins with an herbivore reptile or mammal which has no specialization apart from its teeth. The map is North America divided into 11 very large hexes. Each hex has (environments) and a predator triangle. Each biome, basically, can support 2 herbivores. The triangle can support one predator for each herbivore in the hex. Initially all are herbivores of size 1 (smallest) and must locate in biomes which have no genetic requirements since these animals have no specialized DNA at all (for example, you would need to be a triple "browser" to live in the pine forest).
Size: 589 chars

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Page title:American Megafauna: Synopsis
Keywords:boardgames, evolution, dinosaur, board games
Description:Synopsis of important rules for the American Megafauna board game
IP-address:69.89.18.40

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Date
Creation Date: 17-aug-2001
Expiration Date: 17-aug-2015