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The Art of Texturing Using The OpenGL Shading Language

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Description: oZone3D's tutorials for using GLSL for dynamic texturing. Includes environment mapping, glass mapping and alpha mapping.
oZone3D.Net Tutorials - The Art of Texturing Using The OpenGL Shading Language The Art of Texturing Using The OpenGL Shading Language By Jerome Guinot aka 'JeGX' - jegx [at] ozone3d (dot) net
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Page title:oZone3D.Net Tutorials - The Art of Texturing Using The OpenGL Shading Language
Keywords:texture mapping, texturing, opengl shading language, glsl, texture2D, textureRect, tutorial, demo, filtering, cubemap, cube map, cubemapping, cube mapping, spheremap, sphere map, spheremapping, sphere mapping, envmap, environment mapping, glossmap, gloss map, multitexturing, projective texture mapping, projection, projector, texture2DProj, hyperion, xml
Description:The Art of Texturing Using The OpenGL Shading Language
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Creation Date: 06-oct-2003
Expiration Date: 06-oct-2014