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Low Level Shaders

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Scan day: 07 February 2014 UTC
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Description: A rare collection of ARB sample code.
These are some low level shaders I wrote several years ago when programmable GPUs were new(ish) and OpenGL 2.0 wasn't available. All but one are written in low level assembler rather than HLSL or GLSlang. They're simple, but still worthwhile as examples of what being "programmable" means in terms of being able to do new and interesting things.
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