Collision Detection for Virtual Reality
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Description: Overview of research by Martin Held in interactive collision detection, including relevant papers and sample pictures.
CGA Lab (Director: Martin Held) - Collision Detection Collision Detection for Virtual Reality Virtual Reality (VR) refers to the use of computers to simulate a physical environment in such a way that humans can readily visualize, explore, and interact with the ``objects'' in the environment. Since physical environments are inherently geometric, many of the computational problems involved in designing and building a VR system are geometric in nature. One particularly important problem that must be addressed in order to make VR a reality is the problem of real-time interactive collision detection (CD): Determine if two virtual objects intersect each other.
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Page title: | CGA Lab (Director: Martin Held) - Collision Detection |
Keywords: | computational, geometry, algorithm, code, program, collision, detection |
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IP-address: | 141.201.2.14 |