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Ken Silverman's Build Engine Page

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Description: FAQ, the history of the engine and download of patches for games written using it.
Ken Silverman's Build Engine Page I made this graphic for the intro screen of my Build "test" game. On 12/23/2003, Jonathon Fowler released the first Build Engine port to use my "POLYMOST" technology. Polymost is an extension to the Build Engine code, featuring OpenGL support with true look up/down, MD2/MD3 models, and high resolution textures. You can find more information at Jonathon's site:
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Expiration Date: 11-mar-2018