Computer Graphics
- 1
- Caltech Multi-Res Modeling Group
- Conducts research into the mathematical and algorithmic foundations of numerical problems in computer graphics and scientific computing with a specific focus upon multiresolution techniques.
- 2
- Computer Graphics Group
- Friedrich Alexander University of Erlangen-Nuremberg. Research areas include modeling, rendering, and scientific visualization.
- 3
- Computer Graphics Lab at ETH Zurich, Switzerland
- Conducts research into the medical applications of computer science and computer graphics.
- 4
- Computer Graphics Lab of the University of Waterloo
- The lab concentrates on research in curve and surface design, rendering, colour imaging, and user interfaces.
- 5
- Computer Graphics Laboratory at UCSD
- Conducts research in appearance modeling, simulating and rendering natural phenomena, and global illumination.
- 6
- Computer Graphics Research at Caltech
- Conducts research that explores and develops new approaches to modeling, rendering, simulation and scientific visualization.
- 7
- Computer Graphics at the University of Utah
- Research efforts in immersive environments, modelling, CAM, scientific visualization, medical illustration, terrain modeling and rendering, haptics (force-feedback), realistic and non-photorealistic rendering.
- 8
- Cornell Program of Computer Graphics
- Conducts research in architectural modeling, realistic image synthesis, digital photography, and visualization.
- 9
- Electronic Visualization Laboratory at University of Illinois at Chicago
- EVL is a graduate research laboratory specializing in virtual reality and real-time interactive computer graphics.
- 10
- Geometric Design and Computation
- Engaged in both fundamental and applied research in developing methods for representing, specifying, manipulating, and visualizing geometric models.
- 11
- MAGIX Lab: Computer Graphics at UC Los Angeles
- Performs research in computer graphics and animation with a focus on virtual humans and real-time rendering.
- 12
- MIRALab
- Conducts research into the simulation of human functionality and physics-based deformable models such as clothing and hair.
- 13
- MIT Computer Graphics Group
- Houses several research groups working on the latest computer graphics technology.
- 14
- Max-Plank Computer Graphics Group
- Research areas include mesh processing, visualization, realistic hardware-supported shading, global illumination, and perception at the University of Saarbrücken in Germany.
- 16
- Office of the Future
- Uses computer vision techniques, in real time, to dynamically extract per-pixel depth and reflectance information for the visible surfaces in the Office, such as walls, furniture, objects and people.
- 17
- OpenGL
- Provides news, applications, games and developer documentation related to the OpenGL 2D and 3D graphics application programming interface.
- 18
- Princeton Graphics & Geometry Group
- Conducts research in real-time 3D model acquisition, shape-based retrieval and analysis, video mosaics, lapped textures, texture mapping for cel animation, and algorithm animation.
- 19
- Texas University at El Paso - Interval Computations
- Presents a guide to Interval Arithmetic research featuring: open problems, applications, generalizations, bibliography, researchers' sites, ftp site, and mailing list.
- 20
- The UCSF Computer Graphics Laboratory
- The home to the Resource for Biocomputing, Visualization, and Informatics (RBVI), a NIH National Center for Research Resources Biomedical Technology Resource Center for the integrated analysis of biological sequence, structure, and functional information.
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