Amit's Thoughts on Path-Finding
Edit Page
Report
Scan day: 02 February 2014 UTC
16
Virus safety - good
Description: Online paper about path-finding, including the A* algorithm and a greedy algorithm. Implementation notes, precalculation, map representations, heuristics, applications.
The problem we’re trying to solve is to get a game object from the starting point to a goal. addresses the problem of finding a good path from the starting point to the goal―avoiding obstacles, avoiding enemies, and minimizing costs (fuel, time, distance, equipment, money, etc.).
Size: 284 chars
Contact Information
Email:Send Message
Phone&Fax: —
Address: —
Extended: —
WEBSITE Info
Page title: | Amit’s A* Pages |
Keywords: | |
Description: | |
IP-address: | 171.64.78.10 |
WHOIS Info
NS | Name Servers: ARGUS.STANFORD.EDU 171.64.7.115, 2607:f6d0:0:9113::ab40:773 AVALLONE.STANFORD.EDU 171.64.7.88, 2607:f6d0:0:9116::ab40:758 |
WHOIS | |
Date | activated: 04-Oct-1985 last updated: 07-May-2009 expires: 31-Jul-2014 |